all in good fun
Spacegrape is committed to fun games that are light hearted, non-violent and game-mechanically innovative
Open ended experiences based on large sets of real world data allow rhetorical analysis essay the user to bring their full body of life experience to bear, with exciting and unpredictable solutions.
We aim to deliver products that bring out the best most interesting aspects of the customers’ personalities. Gamers can learn about each other and the social world while the game mechanics facilitate.